Today I'm doing another char, and this one will be done a bit differently. As I've done p00ts, I won't go over the basics again :)
Gem setup: P.ATK, Crit, Hp, Pdef
So what we can see right away, alot of pdef, so I bet he is doing fine against equal strong(br wise) players in pvp, as long as it's not a mage. But the there's a few things that's basicly useless.
Block, as stated before, unless you get it above 9-10k, it's just useless stats.
Charisma, against players with 100-110k atk, charisma won't do squat.
Determination, Archer is all about critting, he should defently increase it.
So lets start with astrals, main thing I would started with is upgrading Enhanced Determination to lv7 atleast. Doesn't take that long, and defently worth the 10% extra dmg. Would even say whenever he has time, dumb cash into making it as high as possible. the others are not as important. Second I would change would be HOLY CHARM, exchange it for something useful. Illusion, Regeneration, anything :) also block if you don't do the block build(check gem suggestion)
I like Ruthlessness astral, many hate it, But I like it. For those that doesn't understand how ruthlessness works, it's basicly this way: If you have 100 dmg, at default you will do 90-110 dmg(90-110%). What ruthlessness does is expand it, so in mack case he will do 48-152 dmg. So it can either do insane dmg, or very little! I non-crit boss in wb for 550k, if I crit and had ruthlessness I could reach 1.5M dmg. but I could also crit for 550k :p so it can negate your crit dmg. I approve using this if you find it useful :)
Gem suggestion, I would suggest as always 10 of each going to ATK and ATK+CRIT.
But then we have 2 more gem slots to fill out, or 18 slots right now. so I will bring forth a few suggestion:
- HP,HP+block If you want block to be useful, this is a good way.
- HP+def,HP+block A little less(but more than you have now) hp, but more def.
- HP+block,P.def+M.def More all around defensive strat.
- HP+Def,Hp Good hp with defense
- HP+P.def,Hp+Mdef Same as above, but against all threats
- Pdef+Mdef, Hp+P.def P.def will be high here, you will lose some hp, but in arena you should be solid.
For gear enchantment, just look at p00ters section :)
Take care and have fun!

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